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Colony Name:	Al'Vadnis World
Creator:	James Braun
		paytenl@cadvision.com

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GEOGRAPHY

System/Location:	Second Planet of the Rigellius Novum system,
                        bordering Orion space

Distance to nearest Starbase:
			24 days to SB KAPPA

Planet Classification:	K-Class.  Al'Vadnis World was considered
			M-Class until 2150, by which point the ecology
			had been so ravaged by industry and warfare
			that most of the surface was virtually
			uninhabitable.  The Al'Vadni government has
			constructed climate-controlled domes over the
			cities, insulating them from the noxious
			elements.  It is not considered safe to
			venture into rural areas unprotected for
			more than a day.

Satellites/Space Stations:

			Two orbital docking pads, stationed in
			geosynchronous orbit above the poles.  An
                        orbital defense station, owned and manned by
                        the Al'Vadni government.  A subspace comm array
                        consisting of a satellite net in low planetary
                        orbit. 

Land/Water Ratio:	45%/55%

Climate controlled:	Yes.  The once idyllic ecosystems of Al'Vadnis
			World have been devastated by industrial
			plunder and successive conquests by the 
			Rigellians and Orion.  Envirionmental
			reclamation efforts were abandoned in 2141,
                        replaced by a program of envirionmental control
			in urban areas.  Due to a host of ecological
                        problems too numerous to mention, the rural
                        parts of the planet are still barely habitable.

Native Sentient Life:	Al'Vadni recorded in his journal the presence 
			of a species of "social jellyfish" which 
			inhabited the inland sea near his settlement.
			Although these creatures were long extinct
                        before anyone could be bothered to do a
			xenozoological survey, many people now 
			believe these creatures may well have been
			sentient. 

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COLONY INFORMATION

Colony Age:		560 years
Population:		3 000 000 000
			The population is in slow decline; the birth
			rate is almost non-existant, immigration making
			for most of the replacement.

Species Present:	Rigellian  30%
			Orion      22%
			Cardassian 11%
			Andorian    8%
	        	Gorn        8%
			Human       5%
			Naussican   4%
			Ferengi     4%
			Other       7%

Colony Status:		Indpendant.  The Al'Vadni government
			unilaterally declared itsef sovereign from
			the Federation in 2136; in spite of UFP
			diplomatic protests, no military expedition
			was ever sent to reclaim the world.

Government:		Police dictatorship.  The Al'Vadni planetary
			government ordered it's own dissolution and
			the institution of martial law under the
			militia in 2134.  Martial law persists to this
			day, under the supreme authority of the
			Al'Vadni Police Commissioner.

Major Cities/Settlements:

			Al'Vadni Bay(capitol): 34 000 000
			Fort Rigel:            30 000 000
			Eeomoliv:	       26 000 000
			Creastix:	       26 000 000
			Aoxomoxoa:	       24 000 000
			Z'drami:	       24 000 000
        		Dlumion:	       20 000 000

History:		The first settlers on Al'Vadnis World were
			the marooned surivors of a Rigellian survey
			expedition, led by Draivic Al'Vadni.  In 1856,
			his ship was caught in an ion storm and was 
			forced to land on the planet.  Unable to make 
			repairs, the 50 or so colonists founded the 
			Al'Vadni Bay settlement.

			Al'Vadnis journal describes the planet as an
			idyllic, pristine wilderness, a natural
			paradise.  Unfortunately, the shipwrecked crew
			was ill-prepared for settlement; the primitive
			conditions claimed many lives.  When another
			Rigellian expedition entered the system some
			sixty years later, all they found were the
			ruins of Al'Vadni Bay and it's namesakes
			journal.

			The planet was officially christened Al'Vadnis
			World in honour of it's heroic first governor,
			and a new Al'Vadni Bay settlement was built on
			the foundations of the old.

			Strategically positioned between the
			newly-discovered Shrevashal homeworld and
			the galaxy's commercial center,  Al'Vadnis
			World soon became a popular stop-over on the
			slave run.  Al'Vadni Bay grew up as a slave
			market, spawning a large hospitality industry
			which later carried the colony after the
			Orion slave trade dried up.

			The end of the Orion slave trade marked the
			beginning of troubles for the colony.  The
			local economy made the transition from slavery
        		to tourism easily enough, but Orion 
			expansionism led the Shrevashal to make 
			overtures towards the Rigellius Novum
			system.  An increasingly bold pirate fleet
			disrupted trade and frightened off tourism;
			later, Al'Vadnis World fell prey to the Orion 
			navy.

			The Orion immediately began stripping the
			planet's resources bare; grouped in massive
			labour camps, the captured Rigellian colonists
			strip mined and logged their world into
			near-oblivion.  The Orion pirates found the
			world particularly favourable to their
			interests, her location made it a perfect
			headquarters for striking at the galactic
			trade routes.  The Orion held the colony
			for eighteen years, until the outbreak of
			war in 2132.

			When Rigel recovered the colony, they found it
        		a barren wasteland, littered with the scars
			of strip mining and crude processing plants
			which had pumped tonnes of noxious chemicals
			into the atmosphere.  The reclamation process
			would be enormous; for four years, the Rigel
			government shipped her political dissidents
			and criminals out to the colony to assist in
			cleaning up the envirionment.  Fort Rigel was
			constructed, housing a small garrison of
			ground forces to assist in defense.

			In 2136, the Orion made one final push in an
			attempt to reclaim the world; the Rigellian
			military opted to retreat and abandon the
			colony.  A hastily-organized militia effort
			scrambled to defend the planet, however; after
			a six-month seige the Orions withdrew.

			According to the treaty which ended the Orion's
			war with the Federation, Al'Vadnis World was
			deemed a UFP protectorate.  However, the
			planet's large Orion minority and number
			of anti-Federation Rigellian dissidents made
			it difficult to establish a UFP presence.
			After her dissolution in 2136, the colonial
			government was never restored.  A trumped-up
			pro-UFP demonstration(and subsequent riot)
			only gave the militia extra reason to keep
			martial law in effect, a state which persists
			to this day.

			But while security for the colony seemed
			guaranteed, Al'Vadnis World faced crippling
			economic and envirionmental problems.  The
			UFP imposed economic sanctions on the colony
			prohibiting trade(although this meant little
			in practise; the colony had scarce industrial 
			capabilities and virtually nothing in the way 
			of natural resources) in an attempt to starve
			the militia dictatorship out of office.  In
			a desperate bid to attract commerce, the
			militia introduced it's corporate license
			program; for a fee, a company could purchase
			a license to do business on the planet, and
			would enjoy considerable legal immunity.

			Mercenaries, organized crime figures, smugglers
			and spies came from all over the Quadrant to
			set up shop, people for whom the trade blockade
			was meaningless anyway, and who valued the 
			colony's laissez-faire way of doing things over
  			it's political troubles.  Revenues from the
			licenses made the colony one of the richest,
			if not the most hospitable, worlds in
			Federation space; the government was soon able
			to modernize their defense forces and establish
			a standing navy to defend the system from
			unwelcome intruders.  Powerful friends were
			bought in the Romulan senate, who convinced
			the Praetor to issue a guarantee of the
			planet's neutrality.			

Economy:		Due to the often transient nature of Al'Vadnis
			population, a number of currencies are accepted
			in trade, depending on who you're talking to.
			Latinum, naturally, is the most widely 
			accepted, but just about any currency from a
			spacefaring power is likely to be recognized
			by someone.

			Little exists in the way of "legitimate"
			exports on Al'Vadnis World, irresponsible
			resource management by previous governments
			have left the planet barren and unsuitable
			for a competitive manufacturing center.

			The backbone of the economy comes from piracy,
			providing jobs for a third of the population
			and the importation of most of the consumer
			goods.  Trade treaties exist with the Romulan
			and Cardassian governments, importing food
			and the remainder of the necessities of life
			not immediately available to the populace.

			Cities like Aoxomoxoa and Eeomoliv, too, have
			developed enormous casino and nightclub
			districts, providing outrageous entertainment
			for spacers.  Aoxomoxoa in particular is
			renowned for it's sex trade, one of the few
			places in the galaxy where Orion "slave" women
			are still available for an evening's 
			entertainment.

			The government collects no taxes, relying
			instead on the licensing fees to maintain
			revenue.

Tech Level:		Modern.  Al'Vadnis pure research sector is
			understandably absent; most of the technology
			on the planet has been bought or stolen from
			a variety of sources.  Klingon, Romulan,
			Cardassian, Orion, Ferengi, and even Iconian
			devices supplement UFP technology, cobbled
			together in ways that would baffle their 
			designers.  Occassionally, too, a device of
			origin unknown to anyone finds it's way into
			the melange.

Culture:		Life on Al'Vadnis World is typically
			fast-paced, cosmopolitan, and high-risk.  The
			population is overwhelmingly urbanized; the
			rural areas are universally semi-frozen desert
			choking in thick clouds of smog and locked
			in perpetual twilight.  The domed cities offer
			the most comfort and protection against the
			elements.

			As the police force is dedicated more to
			protecting it's own interests than those of
			the citizenry, the crime rate is exceeedingly
			high.  Murder, mugging, and a host of other
			violent acts against the common citizen are
			rampant; the only people who enjoy a certain
			protection are the commercial license owners.

			Business conducts itself according to the
			harshest rules of the market economy: all is
			fair and nothing is illegal.  Narcotics,
			weapons and prostitution are all legitimate
			and lucrative industries, making up the largest
			share of consumer goods purchased by the
			natives.  The casinos and nightclubs dot the
			cityscapes and are perpetually full.

			Al'Vadnis World never sleeps, the entire planet
			runs 24 hours a day, 7 days a week, 365 days
			a  standard year.  There are reports that 
			suggest only a third of the population has any
			notion of a calender, and a tenth doesn't even
			pay attention to the time.  In poorer sections 
			of the planet, homeless street urchins behave
			almost as animals insulated in technocracy.

Notes:			I thought it might help to list some influences
			in creating this planet.  Among others, I
			think it holds flavours of _Logan's_Run_,
			_Max_Headroom_ and _Blade_Runner_, with
			some elements of Kafka woven throughout.
			Using any of those sources ought to help
			set the intended atmosphere.